Microsoft is working from some time now on alternative ways to input commands and data to computers, (check project natal) and I just found out this video were they showcase this freaky new invention: muscle control. ???
Testing, testing, testing. It’s all about testing. Good usability is key to the success of any web site and web app. And sometimes, when your company has a regular staff to do this work, opinions turn in time to be very biased, and well, that’s just about normal. Iconshock wants to give you some free and commercial alternatives so you can refresh your point of view and add some cool ideas to your projects. There are many apps out there but we just selected different usability test approaches with their finest exponents, both commercial and free.
Simplifying a user interface might take away some possibilities form the user, and giving the user too much complexity may confuse and drown them out. Brandon Walkin gives takes a tour throughout some key points in UI as contextual actions, Visual Hierarchy, Icons and much more. Must see guide to help developers and designers achieve that perfect balance.
Ryan Singer is a lead developer at the well known team 37 signals, the creators of Ruby on rails. The Carsonified blog sat him down to ask him some interesting questions about User interface design. Must read for developers.
Hmmm… haven’t we talked about this topic before? Well yes. User interfaces are our business remember? We have featured the thoughts of Garret Dimon, Mike Lane, Andrew Maier and others. Now check this article by Kyle Sollenberger for the Carsonified Blog where he exposes his point of view on how to approach UI design.
I just found out this pretty controversial article by Anders Toxbow for “UI patterns”.
In this article he debates between two ways of user testing; Testing and usability research by the same developers who are building the product, or testing and research by unbiased users… Is it a matter of from or concept? Pick your side.
I thought I was the only one that hated tiny links! Check out this not so glamorous list by Dmitry Fadeyev for Smashing Magazine, where he exposes for us the ultimate and most popular sins of interface design.
Today I want to show you these simple yet insightful and informative slides made by Garret Dimon for the well known Web visions workshop, that illustrate some basic guidelines on how to improve your interface design.
The slides are hosted by Slideshare and you don’t have to be registered or anything to watch them.
Mozilla plans to incursion in the market of mobile devices browsers, to compete against Opera Mini and Mobile Safari. Here’s a video of how the user interface will work, where he can see how this browser is oriented for touch screens like iphone’s.
This is just the first test of the concept developers are working on and it will still take a while to see it improving, or even available for testing, but it will certainly give more options in the market of Mobil device’s browsers. Right now, we only know it’s code name is “Fennec”, which is the name of a small fox with big ears.
A user interface is the first thing people notice of your software, web page or whatever application you create. Even if your software works perfectly, you need to make sure the User Interface works correctly too. We’re going to check a couple ofUI bloopers Microsoft has failed to fix, lets just hope this doesn’t happen in Windows 7. Read more…